FIRST PERSON ENVIRONMENT SURVIVAL GAME
Your browser does not support viewing this document. Click here to download the document.
In this first-person scripted adventure of my own design, learn the story and most importantly survive. There are several traps I had in mind but for scalability purposes I have decided to demonstrate a level with three types of dangers: mines, lava, and boulders. More cosmetic details and assets such as props could certainly be added to the level but the gameplay aspects and the vision is present. There is a lot of potential with my game design and the theme. I have merely given a taste of what this intense action-packed game has to offer and transformed the idea from paper to a tangible game.
As seen in the gameplay, there are strategically placed respawn points and collectible items. I wanted to create a level that was mostly linear but still gave the player a sense of control over their experience. For instance, the collectibles were not essential to completing the level and not all of them were along the main route. Additionally, the player has the option to go one of two ways at two separate sections of the level as I had demonstrated in the video.
Disclaimer: The textures and materials outside of Unreal Engine's Starter Kit were obtained for free in the Epic Games' marketplace. The rest of the work is entirely my own.
Disclaimer: The textures and materials outside of Unreal Engine's Starter Kit were obtained for free in the Epic Games' marketplace. The rest of the work is entirely my own.