PATRICK RYAN
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Stactics
Commercial PC Game | Steam

Role: Producer · Game Designer
Team Size: 7
Engine: Unreal Engine
Release: Steam Release TBD

• 130K+ impressions in first month
• 28K+ downloads
• Shipped commercial title

Pre-Production

  • Recruited and onboarded a seven-person remote team; created contracts, onboarding guides, and workflows supporting long-term sustainability.
  • Built and maintained sprint systems in Asana/Kanban by forecasting capacity, adjusting scope, and reallocating tasks to sustain milestone velocity.

Production

  •  Leading development of a digital board/card strategy game by defining production goals, sequencing features, and managing roadmap iterations across single-player and 1v1 modes.
  • Coordinated delivery of 60+ assets across six disciplines by establishing clear constraints, creative ownership, and collaborative review cycles, increasing team satisfaction by 80%.
  • Directed cross-discipline implementation and playtesting by organizing feedback pipelines and prioritization reviews to improve stability and player experience.

Graphic Design

3D Models

UX 

Audio (SFX and Music)

How I:
-Structured Development
-Ran Sprints
-Handled Iteration Loops
-Solved cross-discipline bottlenecks
​-Delivered on time

Interested in my work or have any business inquiries? Let's get in touch!


Time Zone

Eastern Standard Time
​(EST), USA

Telephone

317-760-0608

Email

pryan5141"at"outlook.com
  • Game Portfolio
  • Product Management
    • LinkedIn Product Evaluation -- PM Case Study
    • Video Game PM
  • Resume
  • About Me