PATRICK RYAN
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3D CHARACTER MODEL: VENOM PROJECT

Picture

Venom_Final_Model by Patrick Ryan on Sketchfab

Picture
This is my first ever 3D character model, which I made myself during my second semester in college. I made my model using the reference image above by sculpting the head, limbs, and torso separately from both the front and side profile. I learned a lot about the curvature of a human or human-like character and the variation in composition of each of the parts. A lot of different skills in Maya were necessary to create this character such as edge loops, bridging, lattices, vertex manipulation, and much more.

Interested in my work or have any business inquiries? Let's get in touch!


Time Zone

Eastern Standard Time
​(EST), USA

Telephone

317-760-0608

Email

pryan5141"at"outlook.com
  • Game Portfolio
  • Product Management
    • LinkedIn Product Evaluation -- PM Case Study
    • Video Game PM
    • Portfolio Setup Project
  • Resume
  • About Me